Wed, 23 September 2009
Saddle up pardners: Today, you're riding out west with the EXP Gang. OK, I'll stop. This week, we discuss the recently released Western-FPS Call of Juarez: Bound in Blood. We cover everything from co-op, to cover mechanics, to Confederates. Although the game had some shortcomings, it ended up provoking a fruitful discussion. Feel free to mosey on over to the comments section to share your thoughts. |
Wed, 16 September 2009
How we depict figures from our cultural history and actual history is
our entertainment media is fascinating. We tend to overly praise and
ridicule these individuals, particularly celebrities. Deciding which
depiction of a cultural figure is too offensive or disrespectful is no
easy task. The appearance is Kurt Cobain as a playable character in Guitar Hero 5
runs this border. Giving more options to players is great, but is
allowing a deceased celebrity, particularly one who died in a tragic
way, to sing ABBA too much?
This week, Scott and I discuss this Cobain fiasco and the philosophy behind open access to potentially disrespectful material, and we don't stop there. Our topics include duck hats, Johnny Cash, mash-up culture, and Frederick Douglas. As always, we love to hear your thoughts, feel free to leave them in the comments section below.
Direct download: EXP_Podcast_43_-_Tact_and_Dead_Celebrities.mp3
Category:podcasts -- posted at: 7:20pm PDT |
Wed, 9 September 2009
There is nothing like a little friendly competition to get a heated
discussion going. In fact, according to Leigh Alexander's recent
interview with Capcom senior director of communications Chris Kramer,
rival development teams may lament their bygone days of battle. Join us
this week while Scott and I discuss the Mortal Kombat/Street Fighter
debate, the pros and cons of exaggerated competition, and some of the
more memorable video game rivalries.
As always, you can find the original article in the show notes. We would also love to hear your thoughts on the subject, as well as memorable rivalries we may have missed, which you can leave in the comments section below. Some discussion starters: - Have you ever found yourself picking sides on a video game rivalry? Did this enhance your experience with the game or the gaming community? - Do you think video game rivalries are healthy for the industry? Is there a genre or particular game that needs a boisterous competitor? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 25 min 1 sec - Interview, "Capcom 'Would Welcome' Return Of Street Fighter, Mortal Kombat Brand Rivalry" by Leigh Alexander via Gamasutra - Music provided by Brad Sucks |
Mon, 7 September 2009
The final day of PAX 2009 has come to an end. Though saddened by the
thought of an empty convention, eerily devoid of digital revelry, we
are filled to the brim with satisfaction. The last day of PAX was as
busy as ever. Panels included such interesting topics as the future of
videogames, gamer culture, and depictions of sex and serious topics.
The excellent panelists gave us loads to talk about on this episode,
but we also discuss games from the show floor and out feelings towards
the unique PAX event over all. We invite you to leave your thoughts in
the comments section and join us next year for PAX 2010!
To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 33 min 16 sec - Music provided by Brad Sucks |
Sat, 5 September 2009
It's Day 2 of PAX and Experience Points is going strong! Today we sat
in on on a variety of panels that covered everything from sex, to
gender, to story telling methods in games. We also were lucky enough to
witness the spectacle that is the Omegathon, a PAX-wide video game
tournament featuring attendees. In this episode, we recap our thoughts
on the panels and re-live the glory of the Omeganauts. As always, we
love your comments, so feel free to jump in with your thoughts.
To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 29 min 10 sec - Music provided by Brad Sucks |
Sat, 5 September 2009
Experience Points is in Seattle for PAX 2009! The days are unbelievably
packed with all things gaming related. Much of our first day was spent
in the various panels, so this podcast serves as a sort of debriefing
session. Feel free to to leave your thoughts or questions in the
comments, and if you are in Seattle, let us know so that we can stop by
and say "Hi!"
To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 29 min 08 sec - Music provided by Brad Sucks |
Wed, 2 September 2009
The mainstream acceptance of video games is a relatively recent
phenomenon, as is the scientific study of how games effect players.
When studies are conducted, it is important to examine them closely, as
they can influence political decisions, social perceptions, and future
research trends. This week, we explore a study looking at gamers'
physical and mental health. We discuss some of the study's
shortcomings and anticipate the ways in which future research can
benefit the larger gaming community. As always, we welcome your input
so feel free to read through the articles and weigh-in with your
comments.
Some discussion starters: - What is the best way to organize the gaming community in a study? Number of hours gaming? Relative importance of gaming in someone's life? Can we find any way to define what constitutes a "Video-Game" player? - How do people utilize games to deal with problems in their life? Are games something that attract a certain mental or physical profile? Do games cause ill health or does ill health lead people to play games? - What can games teach us in terms of our lifestyles? How do games (even those that are not "serious") improve our lives? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 28 min 21 sec - The Two Articles from the American Journal of Preventative Medicine can be found here, in the August 2009 press release section. They are in PDF format. - "Study: Average gamer is 35, fat and bummed," via MSNBC.com - Music provided by Brad Sucks |