Wed, 24 June 2009
Some discussion starters: - Has competition ever soured your gaming experience? What about a need to keep up with other players? - Is there competitive meta-gaming in gamer culture? Do you think this is destructive or healthy? - What does a competitive game look like if it's designed to encourage cooperation and mutual learning? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 30 min 27 sec - "Personality Flaws," by Sean 'Elysium' Sands of Gamers With Jobs - Music provided by Brad Sucks
Direct download: EXP_Podcast_31_-_Throwing_in_the_Towel.mp3
Category:podcasts -- posted at: 6:03pm PDT |
Wed, 17 June 2009
Some discussion starters: - Who are your favorite game dads? - How is fatherhood portrayed in games? What makes dads important to the gaming experience in terms of story and gameplay? - Has your perception of fatherhood in games changed over the years? Will the portrayal of fathers in games change as more gamers have children? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 31 min 04 sec - The Story of Being Homeless in Sims 3: "http://aliceandkev.wordpress.com/" - "The Absent Dad," by Michael Abbott of The Brainy Gamer - Music provided by Brad Sucks |
Wed, 10 June 2009
Some discussion starters: - Is the videogame industry producing a glut of epic titles? Is it the brunt of guilt on consumers or designers? - What are games do you think restrain themselves yet remain epic? - Do the titles presented at E3, and motion controls, effect the future of epic? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 27 min 44 sec - Do Video Games Over-Egg The epic? by Chris Remo via Gamasutra - Music by Brad Sucks |
Wed, 3 June 2009
Some discussion starters: - How should player generated content be regulated? Should it? By whom? - Are games with player-created content fated to be dominated by an elite class of creators? Is democratization necessary or ideal? - Why do players exploit games? Where is the line between optimization and exploitation drawn? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 26 min 56 sec - Nels Anderson's post, via Above49.ca: "About that Player-Generated Content..." - Nate Ralph's post, via Wired: "Handed Keys to Kingdom, Gamers Race to Bottom" - Music provided by Brad Sucks |