Wed, 30 March 2016
Ryan Green, one of the creators behind the heartbreaking and stunning That Dragon, Cancer recently published a blog post that discussed the use Let's Plays from the perspective of a game developer struggling to recoup development expenses. It's a complex morass of fair-use, exploitation, and the struggle to make ends meet as an indie game designer. Nevertheless, it's time we wade in...
Show Notes: - Runtime: 39 mins 24 secs
Direct download: EXP_Podcast_371_-_The_Streaming_Dilemma.mp3
Category:podcasts -- posted at: 6:59pm PST |
Wed, 23 March 2016
It's true: Jorge and I have been sleeper agents of a para-military organization all this time. We've been activated and have taken our posts in The Division. However, our role is limited exclusively to playing video games and making videos and podcasts about them. Hey, someone has to keep everyone occupied while roving bands of pyromaniacs fight with spec ops teams right? This week we head into the dark zone and talk about the The Division. |
Wed, 16 March 2016
Grab your shovel and put on your work boots, it's time to dig into farm games. This week on the podcast, we ponder the allure of Stardew Valley, the smoking habits of rural towns, and how to make mundane games a little more adult.
Show notes: Length: 32 mins 37 secs Music: Brad Sucks |
Wed, 9 March 2016
A dark shadow passes over you. Not a cloud, but a vulture. A tumbleweed rolls by and you watch it spin into the distance. You keep waiting for it to go out of site, but the barren desolation means you can watch it for miles. What happened here? This place was the site of true opulence, but now you'd have a hard time convincing someone that it ever existed. For a moment you think you can hear the echoes of a sick dubstep drop, but you know it's just your ears playing tricks on you.
Ok maybe it's not that extreme, but there have been some notable companies pulling out of this year's E3. This week it's time to talk about the implications and the future the video game trade show. |
Wed, 2 March 2016
We've all earned our fair share of bumps, scrapes, and bruises in real life. Some of us have persistent aches and pains, some of us have suffered all sorts of injuries, big and small. It's a common occurrence, but how well do games actually model injury? This week on the EXP Podcast, we discuss how it feels to be "unwell" and whether or not games are any good at modeling the strange experience of being in an unhealthy body.
Show Notes: - Runtime: 32 mins 44 secs |