Wed, 26 November 2014
Super Smash Bros. WiiU came out on Friday and yet we still haven't shown our complete and utter dominance as Jigglypuff yet. Why all the rush? Because some games are just meant to be played day one. But which games and why? Join us this week on the podcast while we discuss all the reasons you want to hop into the latest games, lest you miss out on something amazing. |
Wed, 19 November 2014
Like a demonic phoenix rising from a feces-laden alter, The Binding of Isaac has returned.Rebirth adds cooperative play, scores of new items, and a visual remake (or de-make?). This week we return from our trip in the basement and rogue-likes, faith, and beasts of unimaginable horror.
- Here's the show's stand-alone feed - Listen to the podcast in your browser by left-clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below. |
Wed, 12 November 2014
The yearly barometer for shooters and the games industry at large is out! Call of Duty: Advanced Warfare just hit store shelves we are heeding our own call of duty by reviewing and discussing the latest in the multi-million dollar franchise. How advanced is it? Will we ever defeat Robo-Putin? What is the most user-friendly design of a grenade? All this and more in this week's episode!
More at experiencepoints.net
Direct download: EXP_Podcast_302_-_Call_of_Duty_Avanced_Warfare_Debrief.mp3
Category:podcasts -- posted at: 8:35pm PDT |
Wed, 5 November 2014
Let’s talk about your most trustworthy companion. No, it’s not your dog or that flask you’re keeping in your jacket pocket. I’m talking about the thing that’s tucked into the corner of your vision, quietly monitoring you and keeping track of where you’re going and who you’re meeting: the mini-map. It’s a convenient tool, but how does it impact the way we impact the way we interact with a game’s world? Is there a line between a navigational enhancement and a crutch? How does this all relate to the Galactic Empire in Star Wars? Join us as we navigate are way through these questions. |