Wed, 25 February 2009
Some discussion starters: -Should Street Fighter IV be reviewed a specific way (either arcade stick or control pad)? -How much focus should the hardware have in game analysis? -What do you think of the "fairness" argument: Should games have a standardized control scheme to ensure a level playing field? Should developers ensure that third party peripherals do not undermine this? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show Notes: -Run time: 28 min 19 sec -Mitch Krpata's article: "A Peripheral Concern " -Music provided by Brad Sucks |
Wed, 18 February 2009
Some discussion starters: - Do traditional game endings feel like a payoff? Have you ever cheated and watched an ending online? - What do you think the future holds for videogame endings? Do you think there is an easier or better way to end games? - What have been your favorite and least favorite videogame endings To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show Notes: -Run time: 31 min 12 sec - Original MTV Multiplayer article with footage from Ken Levine and Todd Howard Comic-Con panel. -Music provided by Brad Sucks |
Wed, 11 February 2009
Some discussion starters: -What games, if any, do you use as "therapy?" Do they fall into one genre, or are there any you think are "surprisingly" calming? -Is there a contradiction between a therapeutic game and one in which the player partakes in destructive in-game behaviors? -What kinds of themes and imagery do you think of when you here about a "therapeutic game?" -Does a genre of meditative or Zen gaming need to exist, or can it be encompassed within larger categories? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show Notes: -Run time: 25 min 43 sec -Patrick Klepek's article with excerpts from Jenova Chen: "‘Flower’ Should Make You Feel Better About Yourself, Argues Creator" -Music provided by Brad Sucks |
Wed, 4 February 2009
Questions of Interest: - How have you used videogames as learning devices, if at all? - What do you think are the limitations of videogames in the classroom? - Is there anything you learned from videogames you still use, or could use, today? Show Notes: -Run time: 26 min 18 sec -Kotaku article: Wii in PE -Kotaku article: Learning English on the DS -Music provided by Brad Sucks |