Wed, 18 November 2009
"Thank you Mario. But our princess is in another castle! I'll show you
the way...for only $5!" This scenario might be an exaggerated
nightmare, but the world of DLC is becoming an increasingly complicated
one. The recently released Dragon Age: Origins launched with day-one
premium content, some of which is actually offered by in-game NPCs.
Unsurprisingly, many gamers vehemently disapproved of this and set out
to form angry Internet mobs. This week, we discuss Sean "Elysium"
Sands' plea for gamers to re-evaluate the merits of premium
downloadable content. He makes a thought-provoking argument,
suggesting that DLC may be the price we pay in order to perpetuate the
existence of gaming as we know it. Do his ominous predictions have you
reaching for your wallet? We invite you to jump in with your thoughts,
free of charge.
Some discussion starters: - What kind of DLC have you purchased? Do you have specific personal rules about what you buy? - Do you believe that one game's DLC can subsidize other games, or will it just yield more DLC for that game? - Is there an ethical component to DLC from an artistic or democratic standpoint? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 30 min 52 sec |