The Experience Points Podcast
A weekly video game podcast from the co-writers of ExperiencePoints.net

Normally I try to think about high school as little as possible. But recently Kirk Hamilton of Kotaku asked us all to revisit our bygone days and think about high school as an interesting setting for videogames. This week on the EXP Podcast, Scott and I put on our school colors and discuss our experiences with media set in high school and the trials and tribulations of our collective youths that might make us turn on our console to visit, of all places, our own school experiences. We encourage you to read Kirk's original piece, which you can find in the show notes below. We also want you to leave your thoughts in the comments section below.

Discussion starters:

- What games set in high school have interested you and why?
- What high school experiences lend themselves well to gaming?

Show notes:

- Run time: 31 min 10 sec

- "High School Sucked, Can We Please Have More Games About It?," by Kirk Hamilton via Kotaku

- Music provided by Brad Sucks

Direct download: EXP_Podcast_153_-_Too_School_For_Cool.mp3
Category:podcasts -- posted at: 11:37am PDT

Long before the advent of Achievement Points, players have chased after goals.  But are all tasks created equal, or are some more important than others?  This week, inspired by Wired's two articles on mandatory missions every well-informed gamer should undertake, we discuss some of the game experiences that give us common ground.  As always, feel free to jump into the comments and share your thoughts.  Thanks for listening!

Discussion starters:

- What do you consider to be mandatory missions?
- Is the idea of a set of canonical video game experiences useful or realistic?
- How has time and technology affected what we would consider to be defining video game moments?

To listen to the podcast:

- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

- Run time: 34 min 07 sec
- "9 Mandatory Missions All Gaming Geeks Must Master," via Wired
- "Readers’ Picks of 9 Mandatory Gaming Moments," via Wired
- An interesting interpretation of Portal: "Still Live?  She's Free?" by Steve Bowler via Game-ism
- Music provided by Brad Sucks

Direct download: EXP_Podcast_152_missions.mp3
Category:podcasts -- posted at: 10:00am PDT

No matter how many hours Scott and I spend playing, analyzing, and writing about games, there are still so many sub-cultures to which we remain largely ignorant. Competitive gaming, particular around the fighting game genre, continues relatively under the radar of both gamers and the public. I Got Next, a recently released documentary by first-time film maker Ian Cofino seeks to shine some light on the relationships players have with Street Fighter and its competitive gaming community. This week on the podcast, Scott and I discuss the movie, competitive gaming at large, and the fascinating community of Street Fighter players, friends, and rivals. As always, we encourage you to leave your thoughts in the comments section below. If you would like to watch the film before listening to the podcast, you can find a direct link to the Hulu source in the show notes.


Discussion starters:
- What are your experiences with competitive gaming?
- How might the competitive scene change if it were taken more seriously by the public? Is there something about gaming culture impeding its progress?
- What are your thoughts on the film?

To listen to the podcast:

- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.

- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.

- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

- Run time: 36 min 47 sec

- Music provided by Brad Sucks

Direct download: EXP_Podcast_151_-_We_Got_Next.mp3
Category:podcasts -- posted at: 6:06pm PDT

Admit it: You didn't think we would do it, did you?  You thought all our talk of investigating Facebook games was brought on by too much turkey and an overabundance of holiday spirit.  Today, Jorge and I are happy to present to you a conversation about our initial experiences with a handful of Facebook games.  In addition to the games themselves, we discuss the nature of social games, monetization, and ethical design.  As always, we look forward to hearing your thoughts and we invite you to join our experiment by befriending us on Facebook.  Thanks for listening!

Here are our dedicated Experience Points Facebook accounts:

Jorge's account
Scott's account

Discussion starters:

- What are some of your favorite Facebook games?
- For those of you who play them, how do the social aspects of Facebook games influence your behavior while playing?
- What game genres are still underrepresented on Facebook?

To listen to the podcast:

- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

- Run time: 40 min 34 sec
- Games discussed
  - Ravenwood Fair
  - The Sims Social
  - Hero Generations
  - Dragon Age Legends
  - PixelJunk Monsters
- Music provided by Brad Sucks

Direct download: EXP_Podcast_150_facebook1.mp3
Category:podcasts -- posted at: 10:00am PDT

This week on the EXP IndieCast, Scott and I are joined once again by game designer Nels Anderson, who's recent Montreal International Game Summit talk sparked a lively conversation about systems literacy, 2D indie-darlings, old television shows, player expectations, and so much more. Give this elongated episode and listen and let us know your thoughts by leaving your comments below. As always, you can find bonus material in the show notes below.

To listen to the podcast:

- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.

- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.

- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

- Run time: 33 min 11 sec
- "MIGS Slides and Talk Text," via Above49 by Nels Anderson

Everything Bad is Good for You by Steven Johnson
Thinking in Systems by Donella Meadows
House of Leaves by Mark Danielewski

- Music provided by Brad Sucks

Direct download: EXP_IndieCast_9_-_2D_Literacy.mp3
Category:podcasts -- posted at: 5:20pm PDT