Wed, 27 May 2009
Our bags are in the trunk, Teenage Wasteland is playing on the stereo, and our coffee stained road map is on the dash: On this podcast, we're hittin' the road. This week, we draw our discussion from prolific and esteemed games writer/pseudonym L.B. Jeffries and his excellent article on Popmatters. Early last month, Jeffries discussed his thoughts on travel in videogames and raised some interesting questions. This week, Scott and I tag along with our own journey through videogame travel, hitting such topics as basic math, warp tubes, and boredom. As always, we encourage you to share your own tales of navigation in the comments section below.
Some discussion starters:
- Do you ever use out-of-game distractions during in-game travel?
- Are games allowed to be boring? Not just calm, or unexciting, but actually boring?
- Do you use landmarks, or any other tricks, to help make sense of space while traveling?
- Which games capture your definition of travel best?
To listen to the podcast:
- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
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-Run time: 25 min and 53 sec
- Travel in Video Games, via Popmatters
-Music by Brad Sucks
Direct download: EXP_Podcast_27_-_A_Games_Journey.mp3
Category:podcasts -- posted at: 6:07pm PDT