Wed, 13 May 2009
Some discussion starters: - What games express the passage of time in satisfactory ways? Does their interactive, or the lack thereof, improve the experience? - Do you enjoy playing games under a time constraint? Does this give greater meaning to the passage of time in-game? - Are there characters or franchises you would like to see age in real-time? Do you think this would add to the immersion? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show Notes: - Run time: 26 min 48 sec - Reid Kimball's article, via Gamasutra - Music provided by Brad Sucks |