Wed, 1 April 2009
The gaming internet sites were
humming with excitement during the Game Developers Conference last week
in sunny San Francisco. Upon one particular announcement, a mix of
gleeful tittering and cries of consternation were audible across the
bay and a widespread internet discussion soon followed. The product
announced was OnLive, a gaming service that purports to do away with
hardware concerns by streaming your games over high-speed internet.
This week, Scott and I discuss OnLive as it relates to the curative
properties of snake oil, urban ISP ruffians, scam artists, and the
future of consumer participation in game consumption.
Since we are drawing on a wider collection of news sources than normal, we will link some of the more interesting pieces in the show notes along with OnLives demonstration video. If you are curious about OnLive further, allow us to google that for you. Comments are encouraged via email on the right or in the comments section below. We look forward to hearing your thoughts. Since we are drawing a wider collection of news sources than normal, we will link some of the more interesting pieces in the show notes along with OnLives demonstration video. If you are curious about OnLive further, allow us to google that for you. Comments are encouraged via email on the right or in the comments section below. We look forward to hearing your thoughts. Some discussion starters: - Do you think the time is right for a service like OnLive? Are people ready for another console competitor? - Do you think the infrastructure exists for OnLive? - Would you partake in this service or do you think the growing pains of expanding their content is too much? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show Notes: - Run time: 28 min 14 sec - OnLive website with video. - John Spinale talks to The Escapist about OnLive. - Richard Leadbetter, of Erogamer, explains why OnLive can't possible work. |