Wed, 18 March 2009
Some discussion starters: - Have you ever enjoyed a game you knew was poorly designed or implemented? Would you consider this a "B" videogame? - Is it possible to have "B" game mechanics or must "B" games rely on thematic implementation? - Can you think of any games that you considered "A" level when they were released, that now seem campy or "B" level? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show Notes: - 27min 18sec - "Can The Industry Make a 'B Game'?" by Christian Nutt, via Gamasutra - Music provided by Brad Sucks |