Wed, 14 January 2009
Some discussion starters: - Do you think this system would create new gamers, or simply irritate current gamers? - How much challenge do you like in a game? Does it depend on what kind of game it is, or is there a specific way of implementing challenge that is particularly appealing? - How much interaction do we need with a game in order for it to still qualify as a "game?" To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show Notes: - Run time: 26 mins 13 sec - The Kotaku article describing Nintendo's patent - Some developers comment on the news - Corvus Elrod's excellent exploration of the definition of a "game" - Music provided by Brad Sucks |