Wed, 26 May 2010
Sometimes games are just too hard or too large. Is this a common problem and is it hurting the industry? John Davison of GamePro thinks so. Maybe this explains why so many people never finish their own games. Guest host David Carlton of Malvasia Bianca joins us this week to offer his insights on lengthy games, the joys and pains of difficulty, adult gaming habits, and cyclical gaming trends. You can find the original article in the show notes, as well as links to more of David Carlton's work.