Wed, 25 November 2009
Some discussion starters: - How can lies and mistrust be implemented in a videogame? - How do you feel about collector's editions? How do you flaunt your 'geek' pride? - Epic Mickey: How much do you trust Warren Spector really? - What are the most influential games of the decade? - How do we implement persistent worlds in the most painless way possible? Show notes: - Run time: 30 min 36 sec - "Games of the Decade: An Introduction" by Mitch Krpata, via Insult Swordfighting - "Design of a Decade" by Steve Gaynor, via Fullbright - Epic Mickey details via Game Informer - Modern Warfare 2 Prestige Edition via Joystiq - "Dear persistent worlds: you make me feel bad" by Andrew, via Charge Shot!!! - "Inside the Video Game Weapon Replica Business" by Mike Fahey, via Kotaku - "Fear and Mistrust in Videogames" by Scott Sharkey, via 1Up - Music provided by Brad Sucks
Direct download: EXP_Podcast_53_-_Thanksgiving_Leftovers.mp3
Category:podcasts -- posted at: 3:02pm PDT |