Tue, 5 May 2009
Some discussion starters: - What games have you found particularly interesting in terms of the way they represented a specific culture (either positively or negatively)? Who is most qualified to handle cultural topics in video games? - When does a culture become stifling? How do development techniques, business practices, social mores, and player expectation impact this? - What do video games say about our current societies? What games from the past do you find particularly illustrative of cultural zeitgeists? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show Notes: - Run time: 28 min 50 sec - Daniel Johnson's Article, via GameSetWatch: "'Lingua Franca' – The Place Of Games In Culture" - Music provided by Brad Sucks |