The Experience Points Podcast
A weekly video game podcast from the co-writers of ExperiencePoints.net

We've all played some clunkers in our time, but what what are the roots of a bad game's troubles?  Could it be the person at the end of the controller?  Could we be doing it wrong?  Today, Jorge and I talk about the line between a bad game and a bad player.  Inspired by Sean Sands' thoughts about getting a new perspective on games he hasn't liked, we discuss the search for a clear vision.  We touch on everything from Kinect Star Wars to Far Cry 2, and have a great time searching for the good in even the most tedious experiences.  As always, feel free to jump into the comments with your thoughts!

Some discussion starters:

- Has there ever been a time when you realized you were playing a game "wrong?"  What prompted this realization?

- What kinds of things do bad games teach us?  Is "bad" more of a relative concept based on popular conventions than an absolute category?

- To what extent should developers guide players toward the standard or "right" way to play?

To listen to the podcast:

- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

- Run time: 35 min 14 sec
- "You're Doing it Wrong," by Sean Sands, via Gamers With Jobs
- Music provided by Brad Sucks

Direct download: EXP_Podcast_167_doing_it_wrong.mp3
Category:podcasts -- posted at: 10:00am PDT