Wed, 5 August 2009
Peanut-Butter & Jelly, Chicken & Waffles, both ingenious
combinations! So why not Guns & Wizard Hats? Well I might have a
few reasons. This week, Scott and I gnaw on an interesting article by
Wired's Chris Kohler regarding Ray Muzyka's and Cliff Bleszinski's
RPG/Shooter portents. We touch on such topics as big-ass swords, stat
tracking, and the troublesome word that is "genre." As always, you'll
find the original article in the sow notes. Also, your thought are
always fascinating; you should leave them in the comments section below.
Some discussion starters: - What risks do developers running adding genre elements from RPGs into Shooters? - Are their some genre elements that are incompatible? - What RPG elements would you add to existing genres, if any? To listen to the podcast: - Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 29 min 57 sec - "BioWare's Muzyka: Line RPGs, Shooters Blurring" by Chris Kohler, via Wired - Music provided by Brad Sucks |