Wed, 4 February 2015
From overturned wagons to the earthquakes, games have long been rife with disaster, but how well have they depicted tragedy? And what risks do we take when designing for tragedy in games? This week on the EXP Podcast, we are inspired by Paste's Maddy Myers when she asks "should disaster games be fun?"
- Runtime: 32 mins 22 secs
- Music by Brad Sucks
Direct download: EXP_Podcast_314_-_Fording_the_River_of_Tragedy.mp3
Category:podcasts -- posted at: 7:56pm PDT