The Experience Points Podcast
A weekly video game podcast from the co-writers of ExperiencePoints.net

Almost all modern games share something in common, regardless of genre and style: patches!  Whether it's a single-player sci-fi epic like No Man's Sky or an annual sports franchise like Madden, the game released on launch day is often significantly different than the one we play a week, month, or even year later.  In this episode we talk about the good, bad, and wacky sides of version updates.

Direct download: EXP_Podcast_395_-_Patch_Patrol.mp3
Category:podcasts -- posted at: 10:00am PDT

Before we head into the busy fall season, we're wrapping up summer with a relaxing news update.  Well, it was relaxing until we stumbled upon Miyamoto-san's secret time travel abilities.  How else can you explain Nintendo's plans to put out a Mario Maker game that doesn't allow you to upload courses to the Internet?  Clearly 1987 Miyamoto-san has usurped his modern self and taken over Nintendo.  Also: Picross 3D is back, baby!

Direct download: EXP_Podcast_394_-_PAX_Poochy_and_Picross_News.mp3
Category:podcasts -- posted at: 10:00am PDT

This week on the EXP Podcast, Kotaku's Nathan Grayson has us exploring the very depths of Overwatch's elo hell. Down there in the cold, dark abyss, one man sought to lower his rank to zero. And like some mortal man who sought to count himself among gods and demons, he achieved his dream. What does that mean for us? And what does it tell us about the worst fans of Overwatch? All this and more!

 

Show Notes:

- Runtime: 32 mins

- "The Guy With The Lowest Possible Rank in Overwatch," by Nathan Grayson via Kotaku

- Music by Brad Sucks

Direct download: EXP_Podcast_393_-_The_Hanjo_Dilemma.mp3
Category:general -- posted at: 9:38pm PDT

Behold!  We have consulted the most ancient of tomes and conjured an auditory apparition for your amusements.  Some may seek to explain this feat by turning to the actions of humankind and their feeble attempt to use technology to harness the great cosmic forces.  We know better though.  We know podcasts are governed by an older logic, one governed by laws untouched and untouchable by simple mortals.  Laws that some, in an attempt to make sense of an impenetrable code, attempt to distill into a single word more easily held by our fragile cultural psyche: magic.

Direct download: EXP_Podcast_392_-_That_Old_Video_Game_Magic.mp3
Category:podcasts -- posted at: 9:36pm PDT

This week on the EXP Podcast, Scott and I take to the skys and poke strange alien creatures with sticks. We're back to No Man's Sky. Does the game live up to the hype? Is it possible to understand the breeding habits of the pyramid-headed freaks that litter my starting world? Why do Sci-Fi games have universally bad UI? All these questions and more in our latest debrief.

 

 

Show notes:

  • Music from No Man's Sky OST
  • Runtime: 38 mins 
Direct download: EXP_Podcast_391_-_No_Mans_Sky_Debrief.mp3
Category:podcasts -- posted at: 5:04pm PDT

If you're tired and need a break from space mining, here's a little piece of history for you. That's right: it's the last podcast recorded before No Man's Sky ushered in the new era of prosperity/despair in which we now find ourselves living (I'm writing this pre-release). Since we PC players are still waiting on the go-ahead from mission control, we decided to have a pre-release conversation around expectations, hype, and the best way to leverage brand synergy when naming planets. See you on the forest moon of Chevy's!

 

Direct download: EXP_Podcast_390_-_Hyperspace.mp3
Category:podcasts -- posted at: 8:26pm PDT

This week on the EXP Podcast, Scott and I look at friendliness by the numbers. Thanks to a recent survey by research firm Quantic Foundry, we have some data about the ideal way gamers like to play with other people. Some of the results are actually surprising, but are they accurate? And what does this say about games that bridge the competitive/cooperative divide? And what about VR? All this and more!

Direct download: EXP_Podcast_389_-_Getting_Friendly.mp3
Category:general -- posted at: 8:31pm PDT

What if you knew the exact number of minutes you spent in BioShock's hacking minigame? How about precise amount of damage done by Ryu's fireball? Do you ever dare look at your Spelunky death count? This week we're talking about "the quantified self" as it relates to video games. Don't worry, we haven't sipping the Soylent, we're just wondering what the numbers mean and whether we should be paying attention.

Direct download: EXP_Podcast_388_-_The_Quantification_Game.mp3
Category:podcasts -- posted at: 9:06pm PDT

A game has done the unthinkable. It's made thousands of people go outside. Pokémon Go has become a cultural phenomenon overnight. Your parents, your neighbors, even your coworkers can be found wandering the streets in search of some rare Snorlax. What has the world come to? What can explain all this madness!? This week on the EXP Podcast, Scott and I venture into the tall grass to find out.

 
Direct download: EXP_Podcast_387_-_Pokmon_Go_Debrief.mp3
Category:podcasts -- posted at: 8:12pm PDT

This week we reach the triumphant conclusion of Uncharted 4: A Thief's End.  We go into all the grave-robbing, clock-smashing, jeep-winching antics.  And before you ask, yes we did make a cheap pun about Drake's butt being a "theif's end."  I mean, how could we resist?

Direct download: EXP_Podcast_386_-_Uncharted_4_Debrief.mp3
Category:podcasts -- posted at: 12:07am PDT