The Experience Points Podcast
A weekly video game podcast from the co-writers of

Consider this an old west time capsule, amigos.  It was buried under the digital soil during a simpler time; a time before we knew about Red Dead Redemption 2.  Essentially, Jorge and I got super excited and we recorded this the day after Rockstar began tweeting cryptic pictures of Red Dead Redemption 2.  Since we still don't know too much about it, feel free to partake in our child-like hope and whimsical speculation.

Direct download: EXP_Podcast_399_-_Red_Dead_Rumors.mp3
Category:podcasts -- posted at: 10:00am PDT

If you're a fan of bizarre or surreal television, then we have a game for you! This week on the EXP Podcast, we debrief on Virginia, a narrative-based game that's part Twin Peaks and part X-Files. Is this short little game worth your time? And more importantly, what's the buffalo and the weird racist cult? All this and more in our journey to the Old Dominion.


Show Notes:

- Runtime: 34 mins 15 sec

- Music by Lyndon Holland via Virginia OST

Direct download: EXP_Podcast_398_-_Virginia_Debrief.mp3
Category:general -- posted at: 9:37pm PDT

Fall is well underway and that means gearing up for new games.  This week, we take a look at two of our most anticipated titles that couldn't be more different from one another: Super Mario Run and Titanfall 2.  Join us as we wistfully imagine a world where we tweet Mario levels while using Titans as farming equipment.

Direct download: EXP_Podcast_397_-_Super_Titanfall_Run.mp3
Category:podcasts -- posted at: 10:00am PDT

I recently went on an extended vacation. While I was gone, Sony dropped the big news that Project Neo would actually be called the PS4 Pro. And not only is this fancy new piece of hardware selling for $399, it's launching this November. What does this mean for early adopters and folks who don't make the upgrade? Will VR games take a hit on old hardware? All this and more on this week's podcast!



Show Notes:

- Runtime: 32 mins 59 sec

- Music by Dan Deacon and Brad Sucks

Direct download: EXP_Podcast_396_-_PS4_Professionals.mp3
Category:general -- posted at: 8:51pm PDT

Almost all modern games share something in common, regardless of genre and style: patches!  Whether it's a single-player sci-fi epic like No Man's Sky or an annual sports franchise like Madden, the game released on launch day is often significantly different than the one we play a week, month, or even year later.  In this episode we talk about the good, bad, and wacky sides of version updates.

Direct download: EXP_Podcast_395_-_Patch_Patrol.mp3
Category:podcasts -- posted at: 10:00am PDT

Before we head into the busy fall season, we're wrapping up summer with a relaxing news update.  Well, it was relaxing until we stumbled upon Miyamoto-san's secret time travel abilities.  How else can you explain Nintendo's plans to put out a Mario Maker game that doesn't allow you to upload courses to the Internet?  Clearly 1987 Miyamoto-san has usurped his modern self and taken over Nintendo.  Also: Picross 3D is back, baby!

Direct download: EXP_Podcast_394_-_PAX_Poochy_and_Picross_News.mp3
Category:podcasts -- posted at: 10:00am PDT

This week on the EXP Podcast, Kotaku's Nathan Grayson has us exploring the very depths of Overwatch's elo hell. Down there in the cold, dark abyss, one man sought to lower his rank to zero. And like some mortal man who sought to count himself among gods and demons, he achieved his dream. What does that mean for us? And what does it tell us about the worst fans of Overwatch? All this and more!


Show Notes:

- Runtime: 32 mins

- "The Guy With The Lowest Possible Rank in Overwatch," by Nathan Grayson via Kotaku

- Music by Brad Sucks

Direct download: EXP_Podcast_393_-_The_Hanjo_Dilemma.mp3
Category:general -- posted at: 9:38pm PDT

Behold!  We have consulted the most ancient of tomes and conjured an auditory apparition for your amusements.  Some may seek to explain this feat by turning to the actions of humankind and their feeble attempt to use technology to harness the great cosmic forces.  We know better though.  We know podcasts are governed by an older logic, one governed by laws untouched and untouchable by simple mortals.  Laws that some, in an attempt to make sense of an impenetrable code, attempt to distill into a single word more easily held by our fragile cultural psyche: magic.

Direct download: EXP_Podcast_392_-_That_Old_Video_Game_Magic.mp3
Category:podcasts -- posted at: 9:36pm PDT

This week on the EXP Podcast, Scott and I take to the skys and poke strange alien creatures with sticks. We're back to No Man's Sky. Does the game live up to the hype? Is it possible to understand the breeding habits of the pyramid-headed freaks that litter my starting world? Why do Sci-Fi games have universally bad UI? All these questions and more in our latest debrief.



Show notes:

  • Music from No Man's Sky OST
  • Runtime: 38 mins 
Direct download: EXP_Podcast_391_-_No_Mans_Sky_Debrief.mp3
Category:podcasts -- posted at: 5:04pm PDT

If you're tired and need a break from space mining, here's a little piece of history for you. That's right: it's the last podcast recorded before No Man's Sky ushered in the new era of prosperity/despair in which we now find ourselves living (I'm writing this pre-release). Since we PC players are still waiting on the go-ahead from mission control, we decided to have a pre-release conversation around expectations, hype, and the best way to leverage brand synergy when naming planets. See you on the forest moon of Chevy's!


Direct download: EXP_Podcast_390_-_Hyperspace.mp3
Category:podcasts -- posted at: 8:26pm PDT