The Experience Points Podcast
A weekly video game podcast from the co-writers of ExperiencePoints.net
"After I no-scoped that noob I broke down and cried."

Can games inspire catharsis?  If you mean expel bodily fluids, then yes, I suppose it's an inevitability.  For the sake of your couch, I wouldn't recommend it.  Instead, why not look to games for emotional catharsis?  It's a question posed by Critical Distance in this month's Blogs of the Round Table.  We decided to join the conversation and discuss the types of games that let us build up and then vent emotions.  Competitive games, meditative headstands, and the lasting legacy of Greeks (even ones that have twin chain blades) all come up over the course of the chat.  As always, we're looking forward to hearing your thoughts in the comments.

 

- Subscribe to the EXP Podcast via iTunes

- Find the show on Stitcher

- Here's the show's stand-alone feed

- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.

- Subscribe to this podcast and EXP's written content with the RSS link on the right.

 

Direct download: EXP_Podcast_291_-_Digital_Catharsis.mp3
Category:podcasts -- posted at: 5:00 AM

Did you see that amazing and gorgeous looking trailer from Gamescom!? It was a fully rendered marvel! I can't wait to see how it will look in the much more limited and realistic setting of the actual game, you know, we can finally know what it is, right? This week on the EXP Podcast, Scott and I discuss cinematics in games, what they can offer games before and after release, and more. Have some thoughts on CG trailers or cut scenes? Let us know in the comments below, especially if you have a favorite! And if you actually do want to see a cool trailer, check out the one for Rime below.

 

 

 

Show notes:

 

- Runtime: 35 mins 05 secs

- Music by Brad Sucks

Direct download: EXP_Podcast_290_-_Cinematic_Concerns.mp3
Category:general -- posted at: 4:18 AM

If you look closely, you can see the ghost drivers.

Video games are often considered a form of escapism, but what about the games that attempt to painstakingly model the small intricacies of the real world?  Jorge and I aren’t very experienced when it comes to conducting virtual trains, piloting virtual planes, or growing virtual grains, but we are very much fascinated by the strong interest in simulation games.  Inspired by a truly magnificent and terrifying trailer for Farm Simulator 15, we dive deep into the mindset and appeal of games about the real world.

 

- Subscribe to the EXP Podcast via iTunes

- Find the show on Stitcher

- Here's the show's stand-alone feed

- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.

- Subscribe to this podcast and EXP's written content with the RSS link on the right.

 

Show notes:


- Runtime: 37 mins 57 secs

Direct download: EXP_Podcast_289_-_Podcast_Simulator_2014.mp3
Category:podcasts -- posted at: 5:24 AM

Your bank account is slowly tricking away into nothing. Can you even remember all the services you subscribe to, right now, off the top of your head? This week on the EXP Podcast, Scott and I discuss all the ways we pay for games and services in more than one lump sum. We also touch upon potential value of EA Access coming to Xbox One. As always, we encourage you to subscribe to this very podcast below and let us know your thoughts on subscription models in the comments below.

 

Show notes:

 

- Runtime: 35 mins 49 secs

- "PlayStation Now rentals cost $2.99 for four hours' play, but everything could be changing," by Brian Crecente via Polygon

- "EA offers top games and big discounts for $5 a month," by Justin McElroy via Polygon

- Music by Brad Sucks

Direct download: EXP_Podcast_288_-_Subscribe_Now.mp3
Category:podcasts -- posted at: 3:31 AM

Image from Tell Tale

Join us “Amid the Ruins” for a discussion on episode 4 of The Walking Dead's second season.  As the title suggests, this episode deals with the consequences of some very dramatic events.  Characters come and go and we talk about our interpretations of Clementine’s development and her potential fate.  We also posit some pretty innovative dairy farming theories.

 

- Subscribe to the EXP Podcast via iTunes

- Find the show on Stitcher

- Here's the show's stand-alone feed

- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.

- Subscribe to this podcast and EXP's written content with the RSS link on the right.

 

Show notes:

 

- Runtime: 46 mins 45 secs

- Music by Brad Sucks

Direct download: EXP_Podcast_287_-_WDS2E4.mp3
Category:general -- posted at: 5:00 PM

Destiny is still more than a month away from release, but already there is so much to talk about! This week on the EXP Podcast, Scott and I delve into our early thoughts about the game. Is it living up to the anticipation? Does the look and feel adhere to the high standards we've set for Bungie? Where is that wizard from again? The Moon?

Direct download: EXP_Podcast_286_-_Destiny_Beta_Debrief.mp3
Category:general -- posted at: 4:34 AM

Everyone open your creative writing journals, it's time to answer a question: "What does 'free' mean to you?"  It's a question the UK's Advertising Standards Association answered in their analysis of EA's recent Dungeon Keeper remake.  The game was advertised as "free," but the ASA's ruling found otherwise, saying that the ad was "likely to create a game experience for non-spenders that did not reflect their reasonable expectations from the content of the ad" and that they can no longer use the ad to promote the game.  On its surface, it seems like rebuke of some of "free-to-play's" sleazier dynamics, but it also raises some complex questions about who gets to define game systems, monetization schemes, and player expectations.  Adding to the comments is always free, so jump in with your thoughts!

Category:podcasts -- posted at: 5:04 AM

The occasional strangeness of Valiant Hearts

We launch these podcasts every week, but still there is never enough time to touch on every game we play, even if they make an impression. This week on the EXP Podcast, Scott and I take some time out of our regular schedule to chat about a variety of games we've been playing lately, from one "fall" to another. Let us know how you've been spending your gaming hours in the comments below and if we share something on our dockets, please share your thoughts on the game as well!

 

Show notes:

 

- Runtime: 37 mins 54 secs

- Music by Brad Sucks

Direct download: EXP_Podcast_284_-_Games_Big_and_Small.mp3
Category:podcasts -- posted at: 4:40 AM

As a relative outsider, I see Notch as an almost-mythical figure.  Here is a being who created a system of divine rules upon which millions have built their own worlds.  Maybe that's a bit dramatic, but it seems fair to say that Notch has a sizable following of people who are very invested in the game as well as his public image as a lawyer-trolling, Facebook-hating advocate for independent games.  But what happens when a figure like this becomes the public face of a controversial decision, such as the recent move to crack down on the selling of in-game stat and equipment boosts?  This week we use Richard Cobbett's column as a starting point to talk about celebrity culture, games as platforms, and kids these days.

 

- Subscribe to the EXP Podcast via iTunes

- Find the show on Stitcher

- Here's the show's stand-alone feed

- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.

- Subscribe to this podcast and EXP's written content with the RSS link on the right.

 

Show notes:

 

- Runtime: 31 mins 33 secs

- "Ending the Minecraft Fantasy," by Richard Cobbett, via Eurogamer

- Music by Brad Sucks

Direct download: EXP_Podcast_283_-_The_Minecraft_Crackdown.mp3
Category:podcasts -- posted at: 4:00 PM

The granddaddy of kart racing is back! Mario Kart 8 just made its triumphant return to the Wii U recently, and Scott and I got a chance to blast our way through a variety of tracks. Suffice it to say it made enough of an impression to fuel an entire podcast episode, which you can check out below. 

 

And of course we want to hear from you. What do you think of Mario Kart 8? Does it replace your old favorite in the series?

 

Show notes:

 

- Runtime: 36 mins 58 secs

- Music by Brad Sucks

Direct download: EXP_Podcast_282_-_Mario_Kart_8_Debrief.mp3
Category:podcasts -- posted at: 4:22 AM